Showing posts with label Saeryn. Show all posts
Showing posts with label Saeryn. Show all posts

Thursday, November 15, 2012

Legion vs Khador (Saeryn vs pIrusk) 35pts - Battle Report

I felt like doing a battle report when two of my friends fought each other this time. I've been playing against nothing but Khador and Legion lately, so it's a nice change of pace to write about something else. Viktor (playing Khador) have been playing the game as long as me, but pIrusk is one of his latest casters and he haven't played against that many other opponents than me. Niklas (playing Legion) only just started the game and haven't figured out all the rules and possibilities... yet.

The lists they are playing tonight are:

Kommandant Irusk (*6pts)
* Behemoth (13pts)
(using Black Ivan for proxy this game)
* Spriggan (10pts)
* Sylys Wyshnalyrr, the Seeker (2pts)
Iron Fang Pikemen (Leader and 5 Grunts) (5pts)
* Black Dragon Officer & Standard (2pts)
Eiryss, Mage Hunter of Ios (3pts)
Gorman di Wulfe, Rogue Alchemist (2pts)
Kell Bailoch (2pts)
Widowmaker Marksman (2pts)

Points: 35
Saeryn, Omen of Everblight (*5pts)
* Carnivean (11pts)
* Ravagore (10pts)
* Scythean (9pts)
Blighted Nyss Striders (Leader and 5 Grunts) (6pts)
* Blighted Nyss Striders Officer & Musician (3pts)
Blighted Nyss Shepherd (1pts)
Points: 35



Setup
The scenario is the "classic" Close Quarter. Legion won the roll and wanted to go first. They both made a pretty basic setup. The majority of their forces in the middle. Advance deployment went for the covers and forest.

Turn 1

Legion went first and ran up with everything. Saeryn cast Respawn in lack of anything better.

Khador advanced with everything. Behemot tried to hit the Ravagore with his cannons but was 1" short and both shots deviated too far to do anything. Irusk cast Superiority on Behemoth.

Legion - Turn 2

Carnivean and Scythean moved about 1" each. Ravagore shot at the pikemen but missed, the deviation made the effect land in front of them, blocking a potential charge lane. Saeryn recast Respawn on the Carnivean. Striders moved out of the forest, made a CRA against Kell Bailoch and killed him before they reformed back into the forest.

Khador - Turn 2
pIrusk upkept Superiority and gave Behemoth 3 focus. Behemoth shot at the Ravagore and made a direct hit, for damage he rolled three ones(!). Pikemen and Spriggan moved up a bit getting ready to soak up the coming charge. Irusk cast Airburst at the Striders but only managed to kill one. He then used his feat. Widowmaker Marksmen moved away from the cover. Eyriss took a shot at the Carnivean and removed "Respawn"

Legion - Turn 3

Scythean charged the Spriggan and crippled the Cortex but nothing else. Ravagore shot at the pikemen but missed. However the deviation reached Irusk and a crazy dice roll ended up causing 11 wounds(!) to Irusk. Carnivean charged the pikemen and with Assault his spray also reached Irusk, leaving him with 1 wound left on the Warcaster. Finally the Strides moved up and made an easy kill with a Combined Ranged Attack to finish off Irusk for good.

Conclusion

Insane dice rolls this game. Behemoth only doing 3 damage on 3 dices, and then Ravagore does 11 damage on a POW 8 attack to Irusk. The big problem was that Khador got out shot, and couldn't close the gap and still get the charge. Everything depended on the dice rolls this game, and Legion didn't fail any major dice roll.

I understand why Cygnars best choice of caster against Legion is Seige... but I'm not a huge fan of the Major. Hopefully I can field a fun and effective list with Kara Sloan.

Sunday, November 11, 2012

Cygnar vs Legion (Siege vs Saeryn) 35pts - Battle Report

First "real" game for my friend who picked up Legion a few days ago. He is new to the game so he still has to figure out some of the rules, and lot of the tactics. This battle report is just a friendly game where I tried to help him as much as possible without telling him what to do and when to do it. The lists we're playing are;

Major Markus 'Siege' Brisbane (*5pts)
* Defender (9pts)
* Squire (2pts)
Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
* Arcane Tempest Gun Mage Officer (2pts)
* * Hunter (6pts)
Black 13th Gun Mage Strike Team (4pts)
Stormblade Infantry (Leader and 5 Grunts) (5pts)
* Stormblade Infantry Officer & Standard (3pts)
Reinholdt, Gobber Speculator (1pts)
Rhupert Carvolo, Piper of Ord (2pts)

Points: 35/35

Saeryn, Omen of Everblight (*5pts)
* Carnivean (11pts)
* Scythean (9pts)
Blighted Nyss Striders (Leader and 5 Grunts) (6pts)
* Blighted Nyss Striders Officer & Musician (3pts)
Blighted Ogrun Warspears (Leader and 4 Grunts) (8pts)
Blighted Nyss Shepherd (1pts)
Strider Deathstalker (2pts)

Points: 35/35

Setup

We're playin the "Close Quarter" scenario from the Steamroll 2012 list. Legion won the roll and chose to start. His setup was pretty basic. Big guys in the middle, advance deploy with his Striders near the forest.

I chose to counter his stealthy Striders with both my ATGM and Siege. The Stormblades got the job of keeping him away from the control zone, and B13 got the flanking mission as always.

Legion - Turn 1

Warspears, Scythean and the Warlock ran towards the wall on the flank. The Striders ran into the forest for some extra cover. Carnivean and the Shepard made a full advance.


Cygnar - Turn 1
Siege kept all focus for himself. Gunmages advanced and used the wall for cover. Stormblades ran forward. B13 advanced along the flank and dropped a Mage Storm which deviated a bit. The Hunter advanced and took a shot at the Carnivean causing about 6 wounds.

Siege tried a Ground Pounder on the Striders but missed the all, so he ended his activation with a Foxhole on himself.

Legion - Turn 2

Warspears and Scythean advanced over the wall, Saeryn stayed behind. Carnivean advanced and the Shepard healed it for 1D3 damage. The Striders came out of the forest and shot the Hunter with a Combined Ranged Attack causing 10 wound, but they didn't cripple any systems, then they Reformed back into the forest.

Cygnar - Turn 2

Siege gives 1 focus to the Defender and keeps the rest. Reinholdt reloads Siege gun. Both Siege and Defender shoots at the Scythean causing a ton of damage (crippling both body and spirit). The Hunter takes another shot at the Carnivaen causing a few more wounds, but nothing serious.

ATGM shoots Arcane Inferno at the Strider Deathstalker and also kills two grunts in the process. B13 takes a few more shots at the Scythean bringing it closer to its death. Stormblades assult the Warspears, killing one and causing another 7 wounds to another.

Legion - Turn 3
Saeryn starts with casting Respawn on the Scythean and the pops her feat. Scythean charges the Stormblades and kills 4 of them. The Warspears follow up and kill another 2, but I pass the command check. The Carnivean advanced towards the Hunter and sprays it for a lot of damage (the Strider later kills it with a CRA), but he fails to hit Siege, Squire and the Defender.

Cygnar - Turn 3

Siege gives 1 focus to the Defender and keeps the rest. Reinholdt once again reloads Siege gun for more damage output. Then I activate Siege and use his feat. Siege kills the Carnivean with 2 boosted shots. The Defender kills the Shepard behind it.

B13 kills all the Warspears with Brutal Shots. The remaining Stormblades is locked in combat with the Scythean but can't kill it due to Saeryns feat. ATGM moves over the wall and shoot the Striders killing 3.

Legion - Turn 4
Scythean tramples the two Stormblades to death. Saeryn remains behind the wall. Striders tries to shoot at the ATGM but misses. And then there's not much to do but to forfeit the game.

Conclusion

Last time I played Legion it was with this Siege list, but I faced a eLylith list with the Naga Nightlurker and 2 Ravagores. I couldn't do much. And I was kinda expecting something similar this time as I have no real experience against Legion. But this time I simply had a better list than him as I could pretty much cut down anything before he could come into melee range with me.

For me it was more about giving Siege another go and learn a bit more about the Cygnar gun-line. But I think my Legion playing friend got a lot to think about regarding how his units works, and the tactics behind playing Legion. I can bet that the next time I won't have such a "easy" win.